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Showing posts with label Cataclysm. Show all posts
Showing posts with label Cataclysm. Show all posts
Monday, August 23, 2010
Cataclysm World of Warcraft HD exact bivouac
Spawn of Deathwing is back. Two new playable races: Goblins and Worgen emerge from the chaos of new heroes. The secrets that lie behind the doors of Gilneas are finally released when its inhabitants cursed Worgen, a new playable Alliance race. Meanwhile, the escape from a rundown Island Kezan find resources elves themselves under the protection and safety of the new playable Horde race. Unlock levels to level 85 in Azeroth The oldest new territories, to acquire new skills, and tapto explore new talents in five stunning new danger zones. Maybe you will, in the deep water to the city Vashj always lost, buried in the ruins of Abyssal Maw Vortex. heroes experienced at the end are under natural light paths, included in the elemental plane of Earth, deep house before risking his life for the ancient secrets long locked to explore Uldum. The New Classic world made by the disaster,The countries of Eastern Kingdoms and Kalimdor as we know and love them are forever changed - from the devastated wasteland Darkshore broken, torn in two - brings a whole new sense of the classical world. Areas will be transformed, with improved this all-new, art, articles, critical updates to existing missions, the flow area to area, the ground gradually, and much more during a 10-60. New areas of departure The Lost Isles, a level of 15.01 area, the beginning of histhe ...
Monday, July 26, 2010
World of Warcraft Cataclysm accurate bivouac HD
Deathwing is back. Two New Playable Races: Goblins and Worgen From the chaos arise new heroes. The mysteries which lie beyond the gates of Gilneas are finally revealed, as are its cursed worgen inhabitants, a new playable Alliance race. Meanwhile, escaping from a crumbling Isle of Kezan, the resourceful goblins find themselves under the protection and safety of the Horde as its new playable race. Level to 85 in Azeroths Most Ancient Territories Unlock new levels, earn new abilities, and tap into new talents by exploring five breathtaking, dangerous new zones. Perhaps youll want to venture into the ocean depths to the forever-sunken city of Vashjir, resting in ruin by the Abyssal Maw Vortex. More experienced heroes will ultimately find themselves far below the stretches of daylight, immersed within the Elemental Plane of Earth, Deepholm, before risking life and limb to explore the ancient mysteries long locked away in Uldum. The Classic World Made New Due to the cataclysm, the lands of the Eastern Kingdoms and Kalimdor as we have come to know and love them are forever changed -- from devastated Darkshore to the broken Barrens, sundered in two -- bringing a very new feel to the classic world. Zones are transformed, featuring all-new quests, art, items, major updates to existing quests, improved zone-to-zone questing flow, phased terrain, and much more during the level 1-60 experience. New Starting Zones The Lost Isles, a level 1-15 zone, will be the starting zone for the ...
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